Moonlight: Have you ever sleepwalked?
Ethereal forest: What do you want written on your tombstone?
Immortality: What kind of person do you wish to be?
Abandoned house: What is your best childhood memory?
Tooth and claw: If you could keep 5 possessions, what would they be and why?
Lullaby spooks: Do you believe in astrology?
Moth bones: Who is the most important person to you in the world?
Banshee: Ever seen a ghost?
Shadows: Ugly and live forever, or unattractive and die in a year?
Mist: Do you fear death?
Soul keeper: Are you a leader, follower, or independent?
Vintage demons: Are you old fashioned?
Thirteen ghosts: Ask me anything you like…
Game idea: You play as a humble peasant who must fight off waves of adventurers who feel entitled to just waltz into your house and loot whatever they please.
LET GO OF MY CHEESE WHEEL YOU JERKFACE
Humble Peasant kills adventurers that enter their home
Humble Peasant keeps their weapons, magic items, and hold
Humble Peasant realizes that stronger and stronger adventurers are coming to claim their growing pile of loot
Humble Peasant builds traps and fortifications to keep them out
Humble Peasant procures exotic pets to help defend their home
Humble Peasant continues to amass more and more loot and attract stronger and stronger adventurers
Humble Peasant has to keep building up and fortifying their home, traps, and pets to keep the adventurers out
Humble Peasant suddenly realizes that they have accidentally built a dungeon. It’s a fucking dungeon now. It’s fortified and full of traps, monsters, and treasure, and the Humble Peasant is the boss.
Humble Peasant realizes that adventurers will never leave them alone now.
Humble Peasant hates adventurers.
Humble Peasant accidentally becomes major villain.